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5.28.05
Here's
the chunk of code that governs the above:
import
mx.transitions.Tween;
import mx.transitions.easing.*;
var speedDivider = 10;
var boxDivider = 5;
var mainColor = "0xFFFFFF";
var spacer = Stage.width *.01;
var boxSize = Stage.width/boxDivider -1;
var goalx0 = - boxSize;
var goalx1 = Stage.width + boxSize;
var goaly0 = - boxSize;
var goaly1 = Stage.height + boxSize;
function drawBox(boxName, boxSize, boxAlpha, Xplace, Yplace, thisAxis,
thisDirection) {
createEmptyMovieClip(boxName,
_root.getNextHighestDepth());
_root[boxName].beginFill(_root.mainColor, boxAlpha);
_root[boxName].lineTo(boxSize, 0);
_root[boxName].lineTo(boxSize, boxSize);
_root[boxName].lineTo(0, boxSize);
_root[boxName].lineTo(0, 0);
_root[boxName].endFill();
_root[boxName]._x = Xplace;
_root[boxName]._y = Yplace;
_root[boxName].thisDirection =
thisDirection;
_root[boxName + "tween"] = new
Tween(_root[boxName],
["_" +thisAxis] , None.easeInOut, 0 ,
_root["goal"+thisAxis+thisDirection], boxAlpha/_root.speedDivider,
true);
_root[boxName +
"tween"].onMotionFinished =
function() {
if
(_root[boxName].thisDirection
== 0) {
_root[boxName].thisDirection = 1;
} else {
_root[boxName].thisDirection = 0;
}
_root[boxName + "tween"] = new
Tween(_root[boxName], ["_" +thisAxis] , None.easeInOut,
_root[boxName]["_" + thisAxis],
_root["goal"+thisAxis+_root[boxName].thisDirection],
boxAlpha/_root.speedDivider, true);
_root[boxName +
"tween"].onMotionFinished = function() {
_root[boxName
+ "tween"].yoyo()
}
};
}
for (i=1; i< 8; i++) {
for (j=1; j< 8; j++) {
var
alphaMultiplier =
Math.ceil(Math.random()*10);
if
(((i%2)+(j%2))%2 == 0) {
thisAxis = "x";
} else {
thisAxis = "y";
}
if ((j%2)
==0) {
thisDirection
= 1;
} else {
thisDirection
= 0;
}
drawBox(["box"+i+"_"+j], boxSize,
alphaMultiplier * 5, (i-1)*(spacer+boxSize), (j-1)*(spacer+boxSize),
thisAxis, thisDirection);
}
}
stop();
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